Autodesk 3ds Max Fundamentals Reference Book
The practices in this book are geared towards real world tasks encountered by the primary users of Autodesk 3ds Max: professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries.
Designed for users completely new to 3ds Max
Uses real world tasks encountered in everyday use
Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
Covers modeling, assembling files, materials, lighting, rendering and animation
Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk 3ds Max is Autodesk’s premier design visualization platform. It offers world-class state-of-the-art technology for creating photo-realistic “still” renderings and desktop animations. While it includes its own tools for 2D and 3D Modeling, Autodesk 3ds Max can also work with geometry imported from many other applications.
Autodesk 3ds Max is a robust and powerful program that can be challenging to learn. This textbook provides a thorough introduction to Autodesk 3ds Max that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users.
Introduction to Autodesk 3ds Max
Autodesk 3ds Max Interface and Workflow
Assembling Files by importing, linking, or merging
3D Modeling with Primitives and 2D Objects
Using Modifiers to create and modify 3D objects
Materials and Maps
Autodesk 3ds Max Lighting
Working with Cameras and Exposure Control
Rendering using various renderers such as Scanline, ART, and Arnold
Animation for Visualization